Showing posts with label character. Show all posts
Showing posts with label character. Show all posts

Monday, August 25, 2014

GOBLIN
So here are some sculpts of my first character with zbrush..

And I gotta admit its fun.. I really would love to push the clothes and add a bunch of awesome things to it.. but again am running out of time and it needs to be done soon. Maybe i´ll revisit this ´happy fella´ after retopo and texturing again to push him into a portfolio piece.. (Current status took me 4 days)

Some Zbrush sculpts:









Some cavity shots to see more detail:




I´ll be back with retopo and textures in 2 days... till then! gotta long retopo night about to start... cheers -M

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UPDATE:

I finished the retopo of the whole character and cloth in one long ~17k tris day!
Gotta lay down 3:17am is way to late (: *crunsh*

Some max wires and the lp body with DECIMATED highpoly normal bake.
Final hps will ensure a normal bake with more detail:




tomorow.. or today to be more precise ill unwrap cloth, bake and start texturing both!
Selfnote: Dont forget the eyes and hair !

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UPDATE:
Finally, the lowpoly wrap and bakes are done!
Lets get to the fun part.. jeez im starting to like character modeling and all that comes with it :-)

Lowpoly with normal and ao bake
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UPDATE:
I´m going to take a break from texturing for just a moment. I guess this is a good time to show current work in progress of the textures. Needs hair though:




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UPDATE: 
And with some hair: